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Custom
texture creation by loading image files, or launching image
editing software for texture editing |
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Texture
channels include diffuse, opacity (mask and alpha transparency),
bump, glow, and reflection |
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Real-time
display of multiple texture effects |
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Access
precise UV Reference maps to view texture painting guides |
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General
UV mapping methods include Plane, Box, Spherical, Cylindrical,
and Capped Cylindrical |
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Tile,
rotate, and offset textures for increased accuracy and flexibility
of texture alignment |
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Normal
map support to allow low polygon objects appear with high surface
detail |
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Customize
Particle Effects textures with diffuse and opacity maps. |
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UV
texture animation support for 3D Studio Max plug-in |
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G2
Clone Cloth - Custom clothing design using images |
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3D
Blocks and Custom Texture Library |
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Editing
3D Surfaces and Billboards |
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| SFX |
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Real-time
SFX creation and control of Particle System and Fog |
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Particle
SFX positioning and interactivity |
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Characters
and Particle SFX |
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SFX
rendering |
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Real-time
instant preview playback of SFX scene elements |
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Alpha,
Addition or Subtraction SFX scene blending modes |
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Output
SFX for use in iClone scenes or as Post effects generator exported
as alpha-channeled video |
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Add
multiple SFX elements to the scene with enhanced real-time performance
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